NONOGRAM DEPTHS - PRESS KIT
Nine Fathoms · ninefathoms.com · support@ninefathoms.com

Everything in this folder may be used in coverage of the game.


FACT SHEET

Title        Nonogram Depths
Subtitle     A nonogram, all the way down
Developer    Nine Fathoms, a tiny independent studio
Platforms    iPhone and iPad, iOS 17 or later. Universal purchase.
Release      2026
Price        Free. The first stratum and the daily descent are free without
             limit. One purchase, The Way Down, opens everything below the
             first gate, forever. No ads, no subscriptions, no energy,
             no accounts.
Family       Sharing on. The purchase belongs to the Apple Account and covers
             its family group; progress is kept per device.
Rating       9+ (mild fantasy violence: pixel skeletons and keepers)
Genre        Puzzle · nonogram dungeon crawl
Language     English
Music        Jazz Noir, licensed from Ostinarium.
Online       Plays fully offline. Game Center for the daily standings and
             achievements, optional.
Access       Full VoiceOver puzzle play, Dynamic Type, and Reduce Motion.
             Every moment has a still form.
Privacy      Your data is yours, which is why we don't collect it.
             ninefathoms.com/privacy


DESCRIPTION

Nonogram Depths is a dungeon crawl made of nonograms. Every floor is a
nonogram, and the figure you uncover is what shares the room with you: a
monster, a treasure, a trap. Solving it is the only way down.

Floor by floor through the halls of eight vanished peoples: the Gravewards'
catacombs, the Drowned's vault, the Founders' forge, and deeper. A mistake
costs a heart, and so does a clock run out. The run ends when the hearts do.
Every gate you pass is kept, and the record is the deepest gate you have
ever passed.

One descent a day, one stratum, the same halls for every diver. Free,
always. The standings keep the record.

The catacombs are free. The way down is bought once.


WHAT MAKES IT DIFFERENT

The puzzle is the encounter. The picture you solve is the monster, treasure,
or trap you resolve; the reveal and the risk are one moment.

The gates keep. The run ends when you fall; every gate you pass is kept, and
the record is the deepest gate passed. Every door is a real decision with
the run on it.

One seed, one world. Runs are deterministic; the daily is the same stratum
for every diver, with Game Center standings.

Eight vanished peoples and the unbuilt. Each stratum has its own stone,
figures, light and words. Hundreds of figures, every one validated
line-solvable at build time.

What you keep shows. Pass a people's gate and the well can wear their stone;
the satchel holds portals, flames, titles.

Craft over volume. One drawn alphabet, art authored as text and rendered by
one engine, haptics on every stone, sixty frames a second, no third-party
code.


THE STUDIO

Nine Fathoms is a tiny independent studio. Nonogram Depths is our first
game. The name is a place in the game: the Drowned's word for the deepest
room of their flooded vault. And we thought it sounded cool.


WHAT IS IN HERE

icon/           The app icon, 1024 and 512 px.
mark/           The studio mark on dark, on paper, and transparent; the tile
                at 1024 and 512; a 1200 x 630 crop for article headers.
screenshots/    Ten captioned rooms, iPhone 6.9-inch at full size and iPad
                13-inch at half. The full 2064 x 2752 iPad set by email.
reel/           "What you keep", the 25-second reel that plays on the App
                Store, silent as the store requires; its poster frame; and
                landscape and square cuts of the same reel with the score.

The mark is drawn in pixels at 72 by 32. Scale it by whole numbers only, on
either ground, with nothing set in the band.


USE

The frames, the icon and the words here may be reproduced in articles,
videos and streams about the game. Please do not alter the frames beyond
cropping or resizing.

Review codes and questions: support@ninefathoms.com
